SIGGRAPH 2021 Blog Interview

I had the opportunity to be a part of an Interview for the Siggraph about how the CD Projekt Red’s Tech Art Team did the work for the Cyberspaces for Cyberpunk 2077, check it out! https://blog.siggraph.org/2021/08/cyberspaces-and-braindances-in-cyberpunk-2077.html/

My UE5 Material Editor Breakdown was featured at 80.lv

My article about the Unreal Engine 5 Material Editor was featured over at 80.lv!It is broken up into three parts:basic setup and shortcuts,how-to assign custom shortcuts to spawn nodes,and how to set up an interactive light vector without a blueprint.Each part also has a youtube video! Link to the Article:https://80.lv/articles/ue5-material-editor-breakdown/ Link to the original post:https://www.peterankermann.com/first-ue5-materialeditor-article/

First UE5 MaterialEditor Article

Material Editor Settings and Shortcuts First some mouse settings All settings and shortcuts I show here are my personal preference, so you may want to change them to fit your needs! go to “Edit” –> “Editor Preferences..” type “pan” in the search field scroll down to “Level Editor – Viewports” and then to controls activate… Continue reading First UE5 MaterialEditor Article